//
// Created by 17328 on 2025/8/18.
//
#include "Agc.h"

Agc* Agc::Instance = new Agc();

Agc* Agc::GetInstance() {
    return Instance;
}

void Agc::SetAgcActionValue(float value[], int len) {
    for (int i = 0; i < len; ++i) {
        Agc::AgcActionValue += value[i];
    }
}

float Agc::GetAgcActionValue() {
    return AgcActionValue;
}
